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All Things Albion
Corbeau de Morgana

Corbeau de MorganaActive

SHOCKWAVE

Envoyez un corbeau transcendant dans la direction ciblée, qui transperce tous les ennemis, infligeant 395 dégâts physiques.
Provoque un saignement qui inflige 336 dégâts physiques pendant 3s.
Réduit les soins reçus de -40% pendant 4s.

Stats

Energy cost63
Cooldown15 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Mande-charogne du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHOCKWAVE_EFFECT.directattributechange[0].change -106.6 ×3.707 395
{1} $SHOCKWAVE_EFFECT.attributechangeovertime[0].totalchange -90.6 ×3.707 336
{2} $SHOCKWAVE_EFFECT.attributechangeovertime[0].time 3 3s
{3} $SHOCKWAVE_EFFECT.buffovertime[0].value -0.4 -40%
{4} $SHOCKWAVE_EFFECT.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SHOCKWAVE",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "crowdcontrol",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0.6",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "17",
 "@castrange": "20",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "0.9",
   "@effect": "SHOCKWAVE_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@deletewhenmaxtargetshit": "false",
   "@skillshotindicatormax": "15.0",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "0",
      "@distance": "2-20",
      "rectangle": {
       "@width": "5",
       "@height": "2"
      }
     }
    }
   }
  },
  {
   "@visible": "false",
   "@time": "1.05",
   "@effect": "NONE",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@deletewhenmaxtargetshit": "false",
   "@skillshotindicatormax": "20.0",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "@material": "test",
     "node": {
      "@angle": "0",
      "@distance": "2-21",
      "rectangle": {
       "@width": "5",
       "@height": "2"
      }
     }
    }
   }
  }
 ]
}

Abilities