Unstoppable RushActive
CONEPUNCH2
Dash to a targeted enemy, releasing a Pulse of raw energy, dealing 170 magical damage.
Decreases Max and Current Health by -3% for 5s (stacks up to 5 times).
Gain 3 Pulse Charges for the next 3s.
Pulse Charges release an additional Pulse with each Weapon ability or Auto-Attack.
The ability can be recast within 5s, increasing its cooldown by 30s (elapsed time before recasting is refunded).
Stats
| Energy cost | 36 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CONEPUNCH2_AREA_DAMAGE.directattributechange.change | -43 | ×3.959 | 170 |
| {1} | $CONEPUNCH2_AREA_DEBUFF.buffovertime.value | -0.03 | — | -3% |
| {2} | $CONEPUNCH2_AREA_DEBUFF.buffovertime.time | 5 | — | 5s |
| {3} | $CONEPUNCH2_AREA_DEBUFF.maxcharges | 5 | — | 5 |
| {4} | $CONEPUNCH2_CHARGES.maxcharges | 3 | — | 3 |
| {5} | $CONEPUNCH2.multispell[0].timewindow | 5 | — | 5s |
| {6} | $CONEPUNCH2_DASH2.recastdelay | 30 | — | 30s |
| {7} | $CONEPUNCH2_CHARGES.applyeffectoneventactive[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "CONEPUNCH2",
"@target": "enemy",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "9",
"@castrange": "9",
"@uitype": "buff",
"@category": "instant",
"@cancelautoattackaftercasting": "false",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@castupperbodyblendtime": "0.001",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_CONEPUNCH2_V2_DESC",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CONEPUNCH2_AREA_DAMAGE.directattributechange.change$"
},
{
"@tag": "$$CONEPUNCH2_AREA_DEBUFF.buffovertime.value$"
},
{
"@tag": "$$CONEPUNCH2_AREA_DEBUFF.buffovertime.time$"
},
{
"@tag": "$$CONEPUNCH2_AREA_DEBUFF.maxcharges$"
},
{
"@tag": "$$CONEPUNCH2_CHARGES.maxcharges$"
},
{
"@tag": "$$CONEPUNCH2.multispell[0].timewindow$"
},
{
"@tag": "$$CONEPUNCH2_DASH2.recastdelay$"
},
{
"@tag": "$$CONEPUNCH2_CHARGES.applyeffectoneventactive[0].time$"
}
]
}
},
"dummy": {
"@time": "0.3",
"@target": "self"
},
"applyspell": {
"@spell": "CONEPUNCH2_CHARGES",
"@target": "self"
},
"dash": {
"@animID": "lunge",
"@ruleset": "timebasedondistance",
"@movespeed": "20",
"@standtime": "0.2",
"@scaleAnim": "false",
"@instantAnimTransition": "true",
"@endpositionoffset": "-1.5",
"@endeffect": "CONEPUNCH2_DASH_END",
"@maxdistance": "7",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"multispell": {
"@spell": "CONEPUNCH2_DASH2",
"@slot": "offhandormainhand3",
"@autoactivatenextmultispell": "false",
"@castableonlyonce": "true",
"@timeoutcooldown": "10",
"@timewindow": "5",
"@extendtimewindowaftersuccessfulcastbyseconds": "0",
"@refundlapsedtimewindowexpenditure": "true"
},
"resetcooldowns": {
"@target": "self",
"@slot": "offhandormainhand3",
"@amount": "1",
"@relative": "true"
},
"spelleffectfx": {}
}