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All Things Albion
Durdurulamaz Akın

Durdurulamaz AkınActive

CONEPUNCH2

Hedeflenen düşmana doğru atılarak saf enerji Darbesi yay ve 170 sihirli hasar ver.
Maks. ve Mevcut Sağlığı 5s boyunca -3% azaltır (5 kez birikir).
Sonraki 3s boyunca 3 Darbe Yükü kazan.

Darbe Yükleri, her bir Silah Yeteneği veya Otomatik Saldırı ile ek Darbe yayar.

Bu yetenek, 5s içerisinde yeniden gerçekleştirilebilir, bekleme süresi 30s artar (yeniden gerçekleştirmeden önce geçen süre iade edilir).

Stats

Energy cost36
Cooldown15 s
Cast timeInstant
Range9 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Darbe Elçeği

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CONEPUNCH2_AREA_DAMAGE.directattributechange.change -43 ×3.959 170
{1} $CONEPUNCH2_AREA_DEBUFF.buffovertime.value -0.03 -3%
{2} $CONEPUNCH2_AREA_DEBUFF.buffovertime.time 5 5s
{3} $CONEPUNCH2_AREA_DEBUFF.maxcharges 5 5
{4} $CONEPUNCH2_CHARGES.maxcharges 3 3
{5} $CONEPUNCH2.multispell[0].timewindow 5 5s
{6} $CONEPUNCH2_DASH2.recastdelay 30 30s
{7} $CONEPUNCH2_CHARGES.applyeffectoneventactive[0].time 3 3s

Ability definition

{
 "@uniquename": "CONEPUNCH2",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "9",
 "@castrange": "9",
 "@uitype": "buff",
 "@category": "instant",
 "@cancelautoattackaftercasting": "false",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@castupperbodyblendtime": "0.001",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_CONEPUNCH2_V2_DESC",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CONEPUNCH2_AREA_DAMAGE.directattributechange.change$"
    },
    {
     "@tag": "$$CONEPUNCH2_AREA_DEBUFF.buffovertime.value$"
    },
    {
     "@tag": "$$CONEPUNCH2_AREA_DEBUFF.buffovertime.time$"
    },
    {
     "@tag": "$$CONEPUNCH2_AREA_DEBUFF.maxcharges$"
    },
    {
     "@tag": "$$CONEPUNCH2_CHARGES.maxcharges$"
    },
    {
     "@tag": "$$CONEPUNCH2.multispell[0].timewindow$"
    },
    {
     "@tag": "$$CONEPUNCH2_DASH2.recastdelay$"
    },
    {
     "@tag": "$$CONEPUNCH2_CHARGES.applyeffectoneventactive[0].time$"
    }
   ]
  }
 },
 "dummy": {
  "@time": "0.3",
  "@target": "self"
 },
 "applyspell": {
  "@spell": "CONEPUNCH2_CHARGES",
  "@target": "self"
 },
 "dash": {
  "@animID": "lunge",
  "@ruleset": "timebasedondistance",
  "@movespeed": "20",
  "@standtime": "0.2",
  "@scaleAnim": "false",
  "@instantAnimTransition": "true",
  "@endpositionoffset": "-1.5",
  "@endeffect": "CONEPUNCH2_DASH_END",
  "@maxdistance": "7",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "multispell": {
  "@spell": "CONEPUNCH2_DASH2",
  "@slot": "offhandormainhand3",
  "@autoactivatenextmultispell": "false",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "10",
  "@timewindow": "5",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@refundlapsedtimewindowexpenditure": "true"
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "offhandormainhand3",
  "@amount": "1",
  "@relative": "true"
 },
 "spelleffectfx": {}
}

Abilities