Durdurulamaz AkınActive
CONEPUNCH2
Hedeflenen düşmana doğru atılarak saf enerji Darbesi yay ve 170 sihirli hasar ver.
Maks. ve Mevcut Sağlığı 5s boyunca -3% azaltır (5 kez birikir).
Sonraki 3s boyunca 3 Darbe Yükü kazan.
Darbe Yükleri, her bir Silah Yeteneği veya Otomatik Saldırı ile ek Darbe yayar.
Bu yetenek, 5s içerisinde yeniden gerçekleştirilebilir, bekleme süresi 30s artar (yeniden gerçekleştirmeden önce geçen süre iade edilir).
Stats
| Energy cost | 36 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CONEPUNCH2_AREA_DAMAGE.directattributechange.change | -43 | ×3.959 | 170 |
| {1} | $CONEPUNCH2_AREA_DEBUFF.buffovertime.value | -0.03 | — | -3% |
| {2} | $CONEPUNCH2_AREA_DEBUFF.buffovertime.time | 5 | — | 5s |
| {3} | $CONEPUNCH2_AREA_DEBUFF.maxcharges | 5 | — | 5 |
| {4} | $CONEPUNCH2_CHARGES.maxcharges | 3 | — | 3 |
| {5} | $CONEPUNCH2.multispell[0].timewindow | 5 | — | 5s |
| {6} | $CONEPUNCH2_DASH2.recastdelay | 30 | — | 30s |
| {7} | $CONEPUNCH2_CHARGES.applyeffectoneventactive[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "CONEPUNCH2",
"@target": "enemy",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "9",
"@castrange": "9",
"@uitype": "buff",
"@category": "instant",
"@cancelautoattackaftercasting": "false",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@castupperbodyblendtime": "0.001",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_CONEPUNCH2_V2_DESC",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CONEPUNCH2_AREA_DAMAGE.directattributechange.change$"
},
{
"@tag": "$$CONEPUNCH2_AREA_DEBUFF.buffovertime.value$"
},
{
"@tag": "$$CONEPUNCH2_AREA_DEBUFF.buffovertime.time$"
},
{
"@tag": "$$CONEPUNCH2_AREA_DEBUFF.maxcharges$"
},
{
"@tag": "$$CONEPUNCH2_CHARGES.maxcharges$"
},
{
"@tag": "$$CONEPUNCH2.multispell[0].timewindow$"
},
{
"@tag": "$$CONEPUNCH2_DASH2.recastdelay$"
},
{
"@tag": "$$CONEPUNCH2_CHARGES.applyeffectoneventactive[0].time$"
}
]
}
},
"dummy": {
"@time": "0.3",
"@target": "self"
},
"applyspell": {
"@spell": "CONEPUNCH2_CHARGES",
"@target": "self"
},
"dash": {
"@animID": "lunge",
"@ruleset": "timebasedondistance",
"@movespeed": "20",
"@standtime": "0.2",
"@scaleAnim": "false",
"@instantAnimTransition": "true",
"@endpositionoffset": "-1.5",
"@endeffect": "CONEPUNCH2_DASH_END",
"@maxdistance": "7",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"multispell": {
"@spell": "CONEPUNCH2_DASH2",
"@slot": "offhandormainhand3",
"@autoactivatenextmultispell": "false",
"@castableonlyonce": "true",
"@timeoutcooldown": "10",
"@timewindow": "5",
"@extendtimewindowaftersuccessfulcastbyseconds": "0",
"@refundlapsedtimewindowexpenditure": "true"
},
"resetcooldowns": {
"@target": "self",
"@slot": "offhandormainhand3",
"@amount": "1",
"@relative": "true"
},
"spelleffectfx": {}
}