Haunting ScreamsActive
SKULLCURSE
Summon tortured souls for 5s, haunting the ground in a 6m radius around the targeted position and moving 10m in the targeted direction.
Deals 102 magical damage every 0.5s to all enemies within the area. (the damage can't be reflected)
Players will also take -1.5% of their Max Health as true damage every 0.5s.
Stats
| Energy cost | 66 |
|---|---|
| Cooldown | 30 s |
| Cast time | 0.4 s |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].time | 5 | — | 5s |
| {1} | spelleffectarea[0].circle[0].radius_start | 6 | — | 6m |
| {2} | spelleffectarea[0].node[0].distance_max | 10 | — | 10m |
| {3} | $SKULLCURSE_EFFECT.attributechangeovertime[0].change | -31 | ×3.295 | 102 |
| {4} | $SKULLCURSE_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {5} | $SKULLCURSE_EFFECT.attributechangeovertime[1].change | -0.015 | — | -1.5% |
| {6} | $SKULLCURSE_EFFECT.attributechangeovertime[1].interval | 0.5 | — | 0.5s |
| {7} | spelleffectarea[0].node[0].distance_end | 10 | — | 10m |
Ability definition
{
"@uniquename": "SKULLCURSE",
"@target": "ground",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0.2",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "20",
"@castrange": "15",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@requireslineofsight": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"nop": {
"@target": "enemy",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormax": "10",
"@skillshotindicatormin": "10",
"@effectarearadius": "6",
"@showarearadius": "true"
},
"spelleffectarea": {
"@time": "5",
"@effect": "SKULLCURSE_EFFECT",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "true",
"@visible": "true",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;4.9:10",
"@angle": "0",
"circle": {
"@radius": "6"
}
}
}
}
}
}