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All Things Albion
Haunting Screams

Haunting ScreamsActive

SKULLCURSE

Summon tortured souls for 5s, haunting the ground in a 6m radius around the targeted position and moving 10m in the targeted direction.
Deals 102 magical damage every 0.5s to all enemies within the area. (the damage can't be reflected)

Players will also take -1.5% of their Max Health as true damage every 0.5s.

Stats

Energy cost66
Cooldown30 s
Cast time0.4 s
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Cursed Skull

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[0].time 5 5s
{1} spelleffectarea[0].circle[0].radius_start 6 6m
{2} spelleffectarea[0].node[0].distance_max 10 10m
{3} $SKULLCURSE_EFFECT.attributechangeovertime[0].change -31 ×3.295 102
{4} $SKULLCURSE_EFFECT.attributechangeovertime[0].interval 0.5 0.5s
{5} $SKULLCURSE_EFFECT.attributechangeovertime[1].change -0.015 -1.5%
{6} $SKULLCURSE_EFFECT.attributechangeovertime[1].interval 0.5 0.5s
{7} spelleffectarea[0].node[0].distance_end 10 10m

Ability definition

{
 "@uniquename": "SKULLCURSE",
 "@target": "ground",
 "@castingtime": "0.4",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.2",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "20",
 "@castrange": "15",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@requireslineofsight": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "nop": {
  "@target": "enemy",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormax": "10",
  "@skillshotindicatormin": "10",
  "@effectarearadius": "6",
  "@showarearadius": "true"
 },
 "spelleffectarea": {
  "@time": "5",
  "@effect": "SKULLCURSE_EFFECT",
  "@target": "enemy",
  "@position": "attarget",
  "@removeonleave": "true",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@distance": "A 0:0;4.9:10",
     "@angle": "0",
     "circle": {
      "@radius": "6"
     }
    }
   }
  }
 }
}

Abilities