Teriakan MengerikanActive
SKULLCURSE
Memanggil jiwa yang tersiksa selama 5s, menghantui tanah dalam radius 6m sekitar posisi target dan bergerak 10m ke arah yang target.
Menimbulkan 102 damage sihir setiap 0.5s ke semua musuh di area tersebut. (damage tidak dapat dipantulkan)
Pemain juga akan menggunakan -1.5% dari HP Maks mereka sebagai true damage setiap 0.5s.
Stats
| Energy cost | 66 |
|---|---|
| Cooldown | 30 s |
| Cast time | 0.4 s |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].time | 5 | — | 5s |
| {1} | spelleffectarea[0].circle[0].radius_start | 6 | — | 6m |
| {2} | spelleffectarea[0].node[0].distance_max | 10 | — | 10m |
| {3} | $SKULLCURSE_EFFECT.attributechangeovertime[0].change | -31 | ×3.295 | 102 |
| {4} | $SKULLCURSE_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {5} | $SKULLCURSE_EFFECT.attributechangeovertime[1].change | -0.015 | — | -1.5% |
| {6} | $SKULLCURSE_EFFECT.attributechangeovertime[1].interval | 0.5 | — | 0.5s |
| {7} | spelleffectarea[0].node[0].distance_end | 10 | — | 10m |
Ability definition
{
"@uniquename": "SKULLCURSE",
"@target": "ground",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0.2",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "20",
"@castrange": "15",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@requireslineofsight": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"nop": {
"@target": "enemy",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormax": "10",
"@skillshotindicatormin": "10",
"@effectarearadius": "6",
"@showarearadius": "true"
},
"spelleffectarea": {
"@time": "5",
"@effect": "SKULLCURSE_EFFECT",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "true",
"@visible": "true",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;4.9:10",
"@angle": "0",
"circle": {
"@radius": "6"
}
}
}
}
}
}