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All Things Albion
Ürkütücü Çığlıklar

Ürkütücü ÇığlıklarActive

SKULLCURSE

5s boyunca işkence çeken ruhlar çağırıp hedef konumun çevresindeki 6m yarıçaplı alanı lanetler ve hedef yönde 10m ilerlersin.
Bölge içerisindeki tüm düşmanlara 0.5s aralıklarla 102 sihirli hasar verir. (hasar yansıtılamaz)

Ayrıca oyuncular 0.5s aralıklarla azami sağlıklarının -1.5% kadarını gerçek hasar olarak alırlar.

Stats

Energy cost66
Cooldown30 s
Cast time0.4 s
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Lanetli Kafatası

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[0].time 5 5s
{1} spelleffectarea[0].circle[0].radius_start 6 6m
{2} spelleffectarea[0].node[0].distance_max 10 10m
{3} $SKULLCURSE_EFFECT.attributechangeovertime[0].change -31 ×3.295 102
{4} $SKULLCURSE_EFFECT.attributechangeovertime[0].interval 0.5 0.5s
{5} $SKULLCURSE_EFFECT.attributechangeovertime[1].change -0.015 -1.5%
{6} $SKULLCURSE_EFFECT.attributechangeovertime[1].interval 0.5 0.5s
{7} spelleffectarea[0].node[0].distance_end 10 10m

Ability definition

{
 "@uniquename": "SKULLCURSE",
 "@target": "ground",
 "@castingtime": "0.4",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.2",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "20",
 "@castrange": "15",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@requireslineofsight": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "nop": {
  "@target": "enemy",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormax": "10",
  "@skillshotindicatormin": "10",
  "@effectarearadius": "6",
  "@showarearadius": "true"
 },
 "spelleffectarea": {
  "@time": "5",
  "@effect": "SKULLCURSE_EFFECT",
  "@target": "enemy",
  "@position": "attarget",
  "@removeonleave": "true",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@distance": "A 0:0;4.9:10",
     "@angle": "0",
     "circle": {
      "@radius": "6"
     }
    }
   }
  }
 }
}

Abilities