Ürkütücü ÇığlıklarActive
SKULLCURSE
5s boyunca işkence çeken ruhlar çağırıp hedef konumun çevresindeki 6m yarıçaplı alanı lanetler ve hedef yönde 10m ilerlersin.
Bölge içerisindeki tüm düşmanlara 0.5s aralıklarla 102 sihirli hasar verir. (hasar yansıtılamaz)
Ayrıca oyuncular 0.5s aralıklarla azami sağlıklarının -1.5% kadarını gerçek hasar olarak alırlar.
Stats
| Energy cost | 66 |
|---|---|
| Cooldown | 30 s |
| Cast time | 0.4 s |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].time | 5 | — | 5s |
| {1} | spelleffectarea[0].circle[0].radius_start | 6 | — | 6m |
| {2} | spelleffectarea[0].node[0].distance_max | 10 | — | 10m |
| {3} | $SKULLCURSE_EFFECT.attributechangeovertime[0].change | -31 | ×3.295 | 102 |
| {4} | $SKULLCURSE_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {5} | $SKULLCURSE_EFFECT.attributechangeovertime[1].change | -0.015 | — | -1.5% |
| {6} | $SKULLCURSE_EFFECT.attributechangeovertime[1].interval | 0.5 | — | 0.5s |
| {7} | spelleffectarea[0].node[0].distance_end | 10 | — | 10m |
Ability definition
{
"@uniquename": "SKULLCURSE",
"@target": "ground",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0.2",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "20",
"@castrange": "15",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@requireslineofsight": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"nop": {
"@target": "enemy",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormax": "10",
"@skillshotindicatormin": "10",
"@effectarearadius": "6",
"@showarearadius": "true"
},
"spelleffectarea": {
"@time": "5",
"@effect": "SKULLCURSE_EFFECT",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "true",
"@visible": "true",
"area": {
"shape": {
"node": {
"@distance": "A 0:0;4.9:10",
"@angle": "0",
"circle": {
"@radius": "6"
}
}
}
}
}
}