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All Things Albion
Sunder Shot

Sunder ShotActive

SUNDERSHOT

Release a well-aimed bolt at the targeted enemy, dealing 288 physical damage.
Decreases damage resistances by -2.7% for every 10% Health the targeted enemy has left (stacks up to 10 times) for 4s.

Stats

Energy cost28
Cooldown7 s
Cast time1 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's CrossbowElder's Heavy CrossbowElder's Light CrossbowElder's Weeping RepeaterElder's BoltcastersElder's SiegebowElder's Energy ShaperElder's Arclight Blasters

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -91.41 ×3.153 288
{1} $SUNDERSHOT_DEBUFF.buffovertime[0].value -0.027 -2.7%
{2} applyspell[9].IfTargetHealthPercentage[0].value 0.1 10%
{3} $SUNDERSHOT_DEBUFF.maxcharges 10 10
{4} $SUNDERSHOT_DEBUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SUNDERSHOT",
 "@target": "enemy",
 "@castingtime": "1",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "7",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@unlockedtoequip": "false",
 "@controllerpreferredtarget": "enemy",
 "removeactivespell": {
  "@target": "enemy",
  "@spell": "SUNDERSHOT_DEBUFF",
  "@casterchargesonly": "true"
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF"
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.9"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.8"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.7"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.6"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.5"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.4"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.3"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.2"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.1"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-91.41",
  "@effecttype": "physical"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": [
   {
    "@id": "dualcrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   },
   {
    "@id": "dualrevolvercrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   }
  ]
 }
}

Abilities