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All Things Albion
击破射击

击破射击Active

SUNDERSHOT

精确瞄准敌人的弱点,并朝其发射一枚箭矢,造成288物理伤害
为每10%敌人的当前生命值,其伤害抗性降低-2.7%,持续4s(最多可堆叠10次)。

Stats

Energy cost28
Cooldown7 s
Cast time1 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级十字弓禅师级重型十字弓禅师级轻便十字弓禅师级愁怨连弩禅师级霹雳连弩禅师级围城弓禅师级塑能炮禅师级弧光爆破者

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -91.41 ×3.153 288
{1} $SUNDERSHOT_DEBUFF.buffovertime[0].value -0.027 -2.7%
{2} applyspell[9].IfTargetHealthPercentage[0].value 0.1 10%
{3} $SUNDERSHOT_DEBUFF.maxcharges 10 10
{4} $SUNDERSHOT_DEBUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SUNDERSHOT",
 "@target": "enemy",
 "@castingtime": "1",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "7",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@unlockedtoequip": "false",
 "@controllerpreferredtarget": "enemy",
 "removeactivespell": {
  "@target": "enemy",
  "@spell": "SUNDERSHOT_DEBUFF",
  "@casterchargesonly": "true"
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF"
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.9"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.8"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.7"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.6"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.5"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.4"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.3"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.2"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.1"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-91.41",
  "@effecttype": "physical"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": [
   {
    "@id": "dualcrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   },
   {
    "@id": "dualrevolvercrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   }
  ]
 }
}

Abilities