찢는 사격Active
SUNDERSHOT
잘 조준된 화살을 대상 적에게 발사하여, 288의 물리 대미지를 입힙니다.
4s 동안 대상 적의 대미지 저항력을 10% 체력 마다 -2.7% 만큼 감소시킵니다 (10 번 까지 중첩됩니다).
Stats
| Energy cost | 28 |
|---|---|
| Cooldown | 7 s |
| Cast time | 1 s |
| Range | 11 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
장로의 크로스보우장로의 헤비 크로스보우장로의 경량 크로스보우장로의 위핑 리피터장로의 볼트캐스터장로의 시지보우장로의 에너지 셰이퍼장로의 아크라이트 블래스터
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -91.41 | ×3.153 | 288 |
| {1} | $SUNDERSHOT_DEBUFF.buffovertime[0].value | -0.027 | — | -2.7% |
| {2} | applyspell[9].IfTargetHealthPercentage[0].value | 0.1 | — | 10% |
| {3} | $SUNDERSHOT_DEBUFF.maxcharges | 10 | — | 10 |
| {4} | $SUNDERSHOT_DEBUFF.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "SUNDERSHOT",
"@target": "enemy",
"@castingtime": "1",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "7",
"@energyusage": "9",
"@castrange": "11",
"@uitype": "damage",
"@category": "damage",
"@maxcharges": "3",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@unlockedtoequip": "false",
"@controllerpreferredtarget": "enemy",
"removeactivespell": {
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"@casterchargesonly": "true"
},
"applyspell": [
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF"
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.9"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.8"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.7"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.6"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.5"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.4"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.3"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.2"
}
},
{
"@target": "enemy",
"@spell": "SUNDERSHOT_DEBUFF",
"IfTargetHealthPercentage": {
"@op": "greaterOrEqual",
"@value": "0.1"
}
}
],
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-91.41",
"@effecttype": "physical"
},
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
},
"projectileoverride": {
"weapon": [
{
"@id": "dualcrossbow",
"projectile": [
{
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
},
{
"@flyspeed": "30",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage"
}
]
},
{
"@id": "dualrevolvercrossbow",
"projectile": [
{
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage"
},
{
"@flyspeed": "30",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage"
}
]
}
]
}
}