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All Things Albion
Koparıcı Atış

Koparıcı AtışActive

SUNDERSHOT

Hedef düşmana iyi nişan alınmış bir ok atarak 288 fiziksel hasar verirsin.
Hedef düşmanın kalan her 10% sağlığı için hasar direnci 4s boyunca -2.7% azalır (en fazla 10 defa birikir).

Stats

Energy cost28
Cooldown7 s
Cast time1 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce ArbaletiYüce Ağır ArbaletiYüce Hafif ArbaletiYüce Çift GözyaşıYüce OkatarıYüce Kuşatma ArbaletiYüce Enerji IşınlayıcısıYüce Ark Ateşleyici

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -91.41 ×3.153 288
{1} $SUNDERSHOT_DEBUFF.buffovertime[0].value -0.027 -2.7%
{2} applyspell[9].IfTargetHealthPercentage[0].value 0.1 10%
{3} $SUNDERSHOT_DEBUFF.maxcharges 10 10
{4} $SUNDERSHOT_DEBUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SUNDERSHOT",
 "@target": "enemy",
 "@castingtime": "1",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "7",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@unlockedtoequip": "false",
 "@controllerpreferredtarget": "enemy",
 "removeactivespell": {
  "@target": "enemy",
  "@spell": "SUNDERSHOT_DEBUFF",
  "@casterchargesonly": "true"
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF"
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.9"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.8"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.7"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.6"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.5"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.4"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.3"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.2"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.1"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-91.41",
  "@effecttype": "physical"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": [
   {
    "@id": "dualcrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   },
   {
    "@id": "dualrevolvercrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   }
  ]
 }
}

Abilities