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All Things Albion
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SUNDERSHOT

Melepaskan panah yang diarahkan dengan baik ke musuh yang ditargetkan, menimbulkan 288 damage fisik.
Mengurangi resistansi damage hingga -2.7% untuk setiap 10% HP yang tersisa dari target musuh (bertumpuk hingga 10 kali) selama 4s.

Stats

Energy cost28
Cooldown7 s
Cast time1 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Busur Silang TetuaBusur Silang Berat TetuaBusur Silang Ringan TetuaPengulang Tangisan TetuaPelempar Panah TetuaBusur Panah TetuaPembentuk Energi TetuaPeluncur Arclight Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -91.41 ×3.153 288
{1} $SUNDERSHOT_DEBUFF.buffovertime[0].value -0.027 -2.7%
{2} applyspell[9].IfTargetHealthPercentage[0].value 0.1 10%
{3} $SUNDERSHOT_DEBUFF.maxcharges 10 10
{4} $SUNDERSHOT_DEBUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SUNDERSHOT",
 "@target": "enemy",
 "@castingtime": "1",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "7",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@unlockedtoequip": "false",
 "@controllerpreferredtarget": "enemy",
 "removeactivespell": {
  "@target": "enemy",
  "@spell": "SUNDERSHOT_DEBUFF",
  "@casterchargesonly": "true"
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF"
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.9"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.8"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.7"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.6"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.5"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.4"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.3"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.2"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.1"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-91.41",
  "@effecttype": "physical"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": [
   {
    "@id": "dualcrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   },
   {
    "@id": "dualrevolvercrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   }
  ]
 }
}

Abilities