Charge téméraireActive
DASHDMG
Foncez à la position ciblée, projetant tous les ennemis traversés dans les airs pendant 0.6s.
Inflige des dégâts physiques selon le nombre de Charges de Lance d'Esprit actives sur vous.
Charges de Lance d'Esprit : 0 | 1 | 2 | 3
Dégâts : 201 | 323 | 485 | 687
Consomme toutes vos Charges de Lance d'Esprit.
Stats
| Energy cost | 59 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $DASHDMG_KNOCKBACK.knockback[0].duration | 0.6 | — | 0.6s |
| {1} | $DASHDMG_EFFECT.directattributechange[0].change | -61 | ×3.301 | 201 |
| {2} | $DASHDMG_EFFECT.directattributechange[1].change | -98 | ×3.301 | 323 |
| {3} | $DASHDMG_EFFECT.directattributechange[2].change | -147 | ×3.301 | 485 |
| {4} | $DASHDMG_EFFECT.directattributechange[3].change | -208 | ×3.301 | 687 |
Ability definition
{
"@uniquename": "DASHDMG",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "18",
"@castrange": "13",
"@uitype": "movement",
"@category": "damage",
"@usableincombat": "true",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@skillshotindicatormax": "13"
},
"aura": {
"@target": "self",
"@spell": "DASHDMG_EFFECT",
"@auraradius": "3",
"@time": "1",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false"
},
"dash": {
"@movespeed": "40",
"@scaleAnim": "true",
"@animID": "leap_spear",
"@endeffect": "DASHDMG_END",
"@mindistance": "9",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"spelleffectfx": {}
}