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All Things Albion
Korkusuz Darbe

Korkusuz DarbeActive

CLAYMORESLASH

Hedef yöne doğru atılıp içinden geçtiğin tüm düşmanlara 512 fiziksel hasar verirsin.
Kendi üzerindeki Kahraman Yükü miktarına bağlı olarak hasar dirençlerini 6s boyunca azaltır.

Kahraman Yükleri: 0 | 1 | 2 | 3
Direnç Azaltımı: -5% | -10% | -15% | -20%

Tüm Kahraman Yüklerini harcar.

Stats

Energy cost61
Cooldown25 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Oyma Kılıcı

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CLAYMORESLASH_DAMAGE.directattributechange[0].change -135 ×3.789 512
{1} $CLAYMORESLASH_EFFECT0.buffovertime[0].time 6 6s
{2} $CLAYMORESLASH_EFFECT0.buffovertime[0].value -0.05 -5%
{3} $CLAYMORESLASH_EFFECT1.buffovertime[0].value -0.1 -10%
{4} $CLAYMORESLASH_EFFECT2.buffovertime[0].value -0.15 -15%
{5} $CLAYMORESLASH_EFFECT3.buffovertime[0].value -0.2 -20%

Ability definition

{
 "@uniquename": "CLAYMORESLASH",
 "@target": "ground",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@recastdelay": "25",
 "@energyusage": "16",
 "@castrange": "11",
 "@category": "instant",
 "@uitype": "damage",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "self",
  "@skillshotindicatormax": "11"
 },
 "aura": {
  "@target": "self",
  "@spell": "CLAYMORESLASH_CONDITION",
  "@auraradius": "3",
  "@time": "2",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "dash": {
  "@movespeed": "30",
  "@scaleAnim": "true",
  "@animID": "strike_2hsword",
  "@endeffect": "CLAYMORESLASH_END",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities