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All Things Albion
Karanlık Madde

Karanlık MaddeActive

DARKMATTER

Hedef düşmana bir Karanlık Madde küresi fırlatırsın.
Küre ardından isabet alan son düşmanın 9m yakınındaki en yakın düşmana sıçrayarak her isabet ile 353 sihirli hasar (oyunculara karşı) / 177 sihirli hasar (diğer düşmanlara karşı) verir. (En fazla 7 hedefe isabet edebilir; aynı hedefe, art arda iki kere olmamak üzere birden fazla kez isabet edebilir.)

Stats

Energy cost41
Cooldown15 s
Cast time0.5 s
Range13 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Büyük Lanetli AsasıYüce Şeytani AsasıYüce Lanetli AsasıYüce Ömür Törpüsü AsasıYüce Lanetli KafatasıYüce Belalı AsasıYüce GölgegetireniYüce Küfçağıran Asa

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} chainspell[0].maxdistance 9 9m
{1} $DARKMATTER_EFFECT.directattributechange[0].change -112 ×3.153 353
{2} $DARKMATTER_EFFECT.directattributechange[1].change -56 ×3.153 177
{3} chainspell[0].maxcount 7 7

Ability definition

{
 "@uniquename": "DARKMATTER",
 "@target": "enemy",
 "@keepmovingaftercast": "false",
 "@castingtime": "0.5",
 "@hitdelay": "0.1",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "13",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "chainspell": {
  "@spell": "DARKMATTER_EFFECT",
  "@target": "enemy",
  "@chaintarget": "enemy",
  "@onlyuniquetargets": "false",
  "@maxdistance": "9",
  "@maxcount": "7",
  "@interval": "0.4",
  "projectile": {
   "@startsocket": "damage",
   "@hitsocket": "damage"
  }
 },
 "projectile": {
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": {
   "@id": "magicstaff2h",
   "projectile": {
    "@startsocket": "offhandprojectile",
    "@hitsocket": "damage"
   }
  }
 }
}

Abilities