HyperstatikActive
CRYSTALWAVE
Zerschlage den Boden vor dir und öffne damit eine Quelle geladener magischer Energie.
Alliierte in dem Gebiet erhalten einen Schild, der bis zu 1205 Schaden (vor Resistenzen) für bis zu 4s absorbiert.
Verursacht 310 Magischen Schaden an Gegnern.
Wendet einen Statischen Stapel für 6s an.
Gegner erhalten einen zusätzlichen Statischen Stapel, wenn sie direkten Schaden erleiden.
Betäubt Gegner für 5.19s mit 5 Statischen Stapeln.
Stats
| Energy cost | 59 |
|---|---|
| Cooldown | 25 s |
| Cast time | Instant |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed | 350 | ×3.443 | 1205 |
| {1} | $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time | 4 | — | 4s |
| {2} | $CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change | -90 | ×3.443 | 310 |
| {3} | $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time | 6 | — | 6s |
| {4} | $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges | 5 | — | 5 |
| {5} | $CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time | 3.2 | ×1.623 | 5.19s |
Ability definition
{
"@uniquename": "CRYSTALWAVE",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.35",
"@standtime": "0.6",
"@recastdelay": "25",
"@energyusage": "17",
"@castrange": "15",
"@adjustgroundtargettorange": "true",
"@category": "instant",
"@uitype": "buff",
"@animIgnoreHitDelay": "false",
"@castupperbodyblendtime": "0",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemyandally",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormin": "15",
"@skillshotindicatormax": "15"
},
"spelleffectarea": {
"@visible": "true",
"@time": "0.7",
"@target": "all",
"@effect": "CRYSTALWAVE_PROJECTILE_EFFECT",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": [
{
"@distance": "-20",
"arc": {
"@innerradius": "20",
"@outerradius": "A 0:26;0.3:35",
"@angle": "15"
}
},
{
"@distance": "2.8",
"rectangle": {}
}
]
}
}
}
}