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All Things Albion
Hyperstatique

HyperstatiqueActive

CRYSTALWAVE

Frappez le sol devant vous pour ouvrir une veine d'énergie magique chargée.

Les alliés dans la zone gagnent un Bouclier, absorbant jusqu'à 1205 dégâts (avant les résistances) pour une durée maximale de 4s.

Inflige 310 Dégâts Magiques aux ennemies.
Applique un cumul de Statique pendant 6s.
Les ennemis gagnent un cumul de Statique supplémentaire chaque fois qu'ils reçoivent des dégâts directs.
Étourdit les ennemis ayant 5 cumuls de Statique pendant 5.19s.

Stats

Energy cost59
Cooldown25 s
Cast timeInstant
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Marteau de Foudre du Sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed 350 ×3.443 1205
{1} $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time 4 4s
{2} $CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change -90 ×3.443 310
{3} $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time 6 6s
{4} $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges 5 5
{5} $CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time 3.2 ×1.623 5.19s

Ability definition

{
 "@uniquename": "CRYSTALWAVE",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.6",
 "@recastdelay": "25",
 "@energyusage": "17",
 "@castrange": "15",
 "@adjustgroundtargettorange": "true",
 "@category": "instant",
 "@uitype": "buff",
 "@animIgnoreHitDelay": "false",
 "@castupperbodyblendtime": "0",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemyandally",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormin": "15",
  "@skillshotindicatormax": "15"
 },
 "spelleffectarea": {
  "@visible": "true",
  "@time": "0.7",
  "@target": "all",
  "@effect": "CRYSTALWAVE_PROJECTILE_EFFECT",
  "@removeonleave": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": [
     {
      "@distance": "-20",
      "arc": {
       "@innerradius": "20",
       "@outerradius": "A 0:26;0.3:35",
       "@angle": "15"
      }
     },
     {
      "@distance": "2.8",
      "rectangle": {}
     }
    ]
   }
  }
 }
}

Abilities