HiperstatikActive
CRYSTALWAVE
Önündeki yere vurarak yüklenmiş büyü enerjisi açığa çıkar.
Bu alandaki müttefikler en fazla 4s boyunca 1205 hasar (dirençlerden önce) emen bir Kalkan kazanır.
Düşmanlara 310 Sihirli Hasar verir.
6s boyunca bir Statik yük uygular.
Düşmanlar her ne zaman doğrudan hasar alırsa ek bir Statik yük kazanır.
5 Statik yüklü düşmanları 5.19s boyunca sersemletir.
Stats
| Energy cost | 59 |
|---|---|
| Cooldown | 25 s |
| Cast time | Instant |
| Range | 15 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed | 350 | ×3.443 | 1205 |
| {1} | $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time | 4 | — | 4s |
| {2} | $CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change | -90 | ×3.443 | 310 |
| {3} | $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time | 6 | — | 6s |
| {4} | $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges | 5 | — | 5 |
| {5} | $CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time | 3.2 | ×1.623 | 5.19s |
Ability definition
{
"@uniquename": "CRYSTALWAVE",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.35",
"@standtime": "0.6",
"@recastdelay": "25",
"@energyusage": "17",
"@castrange": "15",
"@adjustgroundtargettorange": "true",
"@category": "instant",
"@uitype": "buff",
"@animIgnoreHitDelay": "false",
"@castupperbodyblendtime": "0",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemyandally",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges$"
},
{
"@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormin": "15",
"@skillshotindicatormax": "15"
},
"spelleffectarea": {
"@visible": "true",
"@time": "0.7",
"@target": "all",
"@effect": "CRYSTALWAVE_PROJECTILE_EFFECT",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": [
{
"@distance": "-20",
"arc": {
"@innerradius": "20",
"@outerradius": "A 0:26;0.3:35",
"@angle": "15"
}
},
{
"@distance": "2.8",
"rectangle": {}
}
]
}
}
}
}