This site is in early development. Sections are still being written and figures may change.

All Things Albion
超静态

超静态Active

CRYSTALWAVE

砸碎你面前的地面,打开一条充满魔法能量的脉络。

区域中的友军获得护盾,最多可吸收1205伤害(在抗性前计算),最多可持续4s

敌人造成310魔法伤害
为你施加一个静态叠层,持续6s
每当敌人承受直接伤害时,他们会获得一个额外的静态叠层
击晕拥有5个静态叠层的敌人,持续5.19s

Stats

Energy cost59
Cooldown25 s
Cast timeInstant
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级霆威战锤

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed 350 ×3.443 1205
{1} $CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time 4 4s
{2} $CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change -90 ×3.443 310
{3} $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time 6 6s
{4} $CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges 5 5
{5} $CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time 3.2 ×1.623 5.19s

Ability definition

{
 "@uniquename": "CRYSTALWAVE",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.6",
 "@recastdelay": "25",
 "@energyusage": "17",
 "@castrange": "15",
 "@adjustgroundtargettorange": "true",
 "@category": "instant",
 "@uitype": "buff",
 "@animIgnoreHitDelay": "false",
 "@castupperbodyblendtime": "0",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemyandally",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].damageabsorbed$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_SHIELD.damageshield[0].time"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_LISTENER.applyeffectoneventactive[0].time$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STACK_TRACKER.maxcharges$"
    },
    {
     "@tag": "$$CRYSTALWAVE_PROJECTILE_EFFECT_STUN.stun[0].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormin": "15",
  "@skillshotindicatormax": "15"
 },
 "spelleffectarea": {
  "@visible": "true",
  "@time": "0.7",
  "@target": "all",
  "@effect": "CRYSTALWAVE_PROJECTILE_EFFECT",
  "@removeonleave": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": [
     {
      "@distance": "-20",
      "arc": {
       "@innerradius": "20",
       "@outerradius": "A 0:26;0.3:35",
       "@angle": "15"
      }
     },
     {
      "@distance": "2.8",
      "rectangle": {}
     }
    ]
   }
  }
 }
}

Abilities