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All Things Albion
Dark Matter

Dark MatterActive

DARKMATTER

Cast an orb of Dark Matter at the targeted enemy.
It then jumps to the closest enemy within 9m of the last enemy hit, dealing 377 magical damage (vs. players) / 189 magical damage (vs. mobs) with each hit (can hit up to 7 targets; can hit the same target multiple times but not twice in a row).

Stats

Energy cost44
Cooldown15 s
Cast time0.5 s
Range13 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Great Cursed StaffElder's Demonic StaffElder's Cursed StaffElder's Lifecurse StaffElder's Cursed SkullElder's Damnation StaffElder's ShadowcallerElder's Rotcaller Staff

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} chainspell[0].maxdistance 9 9m
{1} $DARKMATTER_EFFECT.directattributechange[0].change -112 ×3.368 377
{2} $DARKMATTER_EFFECT.directattributechange[1].change -56 ×3.368 189
{3} chainspell[0].maxcount 7 7

Ability definition

{
 "@uniquename": "DARKMATTER",
 "@target": "enemy",
 "@keepmovingaftercast": "false",
 "@castingtime": "0.5",
 "@hitdelay": "0.1",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "13",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "chainspell": {
  "@spell": "DARKMATTER_EFFECT",
  "@target": "enemy",
  "@chaintarget": "enemy",
  "@onlyuniquetargets": "false",
  "@maxdistance": "9",
  "@maxcount": "7",
  "@interval": "0.4",
  "projectile": {
   "@startsocket": "damage",
   "@hitsocket": "damage"
  }
 },
 "projectile": {
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": {
   "@id": "magicstaff2h",
   "projectile": {
    "@startsocket": "offhandprojectile",
    "@hitsocket": "damage"
   }
  }
 }
}

Abilities