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All Things Albion
Intervensi Suci

Intervensi SuciActive

DIVINE_JUMP

Melompat ke arah posisi target, menjadi kebal terhadap damage, debuff, dan efek Kontrol Kerumunan sampai benturan.
Melemparkan semua musuh dalam radius 5m ke udara selama 0.8s.
Memulihkan 286 HP hingga 10 sekutu dalam radius 5m.

Memulihkan setidaknya satu sekutu akan mengurangi cooldown kemampuan ini sebesar 25%.

Stats

Energy cost56
Cooldown30 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Air Terjun Keramat Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $DIVINE_JUMP_EFFECT.applyspell[0].effectarearadius 5 5m
{1} $DIVINE_JUMP_KNOCKBACK.knockback[0].duration 0.8 0.8s
{2} $DIVINE_JUMP_HEAL.directattributechange[0].change 135 ×2.121 286
{3} $DIVINE_JUMP_HEAL.directattributechange[0].maxeffectareatargets 10 10
{4} $DIVINE_JUMP_EFFECT.applyspell[1].effectarearadius 5 5m
{5} $DIVINE_JUMP_COOLDOWN_REDUCTION.resetcooldowns[0].amount 0.25 25%

Ability definition

{
 "@uniquename": "DIVINE_JUMP",
 "@keepmovingaftercast": "true",
 "@target": "ground",
 "@castingtime": "0",
 "@standtime": "0",
 "@hitdelay": "0",
 "@interruptiblebyspell": "false",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "18",
 "@castrange": "11",
 "@showgizmo": "false",
 "@uitype": "heal",
 "@category": "instant",
 "@assessment": "positive",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@hidespelleffecticon": "true",
 "@descriptionlocatag": "@SPELLS_TEST_DIVINE_JUMP_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "dummy": {
  "@target": "ground",
  "@time": "1",
  "@showarearadius": "true",
  "@effectarearadius": "5"
 },
 "invincibility": {
  "@target": "self",
  "@time": "1"
 },
 "spellimmunity": [
  {
   "@target": "self",
   "@category": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "debuff",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "crowdcontrol",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "22",
  "@standtime": "0.3",
  "@animID": "jump_attack",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@endeffect": "DIVINE_JUMP_EFFECT",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities