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All Things Albion
신성한 중재

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DIVINE_JUMP

목표 위치로 도약하여, 충돌할 때까지 대미지, 디버프, 군중 제어 효과로부터 면역 상태가 됩니다.
도착지점 5m 범위안의 모든 적을 0.8s 동안 공중으로 띄웁 니다.
5m 범위안에 최대 10의 아군에게 286의 체력을 회복합니다.

최소 한명의 아군을 회복하면 이 스킬의 재사용 대기 시간25% 만큼 감소시킵니다.

Stats

Energy cost56
Cooldown30 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

장로의 할로우폴

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $DIVINE_JUMP_EFFECT.applyspell[0].effectarearadius 5 5m
{1} $DIVINE_JUMP_KNOCKBACK.knockback[0].duration 0.8 0.8s
{2} $DIVINE_JUMP_HEAL.directattributechange[0].change 135 ×2.121 286
{3} $DIVINE_JUMP_HEAL.directattributechange[0].maxeffectareatargets 10 10
{4} $DIVINE_JUMP_EFFECT.applyspell[1].effectarearadius 5 5m
{5} $DIVINE_JUMP_COOLDOWN_REDUCTION.resetcooldowns[0].amount 0.25 25%

Ability definition

{
 "@uniquename": "DIVINE_JUMP",
 "@keepmovingaftercast": "true",
 "@target": "ground",
 "@castingtime": "0",
 "@standtime": "0",
 "@hitdelay": "0",
 "@interruptiblebyspell": "false",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "18",
 "@castrange": "11",
 "@showgizmo": "false",
 "@uitype": "heal",
 "@category": "instant",
 "@assessment": "positive",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@hidespelleffecticon": "true",
 "@descriptionlocatag": "@SPELLS_TEST_DIVINE_JUMP_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "dummy": {
  "@target": "ground",
  "@time": "1",
  "@showarearadius": "true",
  "@effectarearadius": "5"
 },
 "invincibility": {
  "@target": "self",
  "@time": "1"
 },
 "spellimmunity": [
  {
   "@target": "self",
   "@category": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "debuff",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "crowdcontrol",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "22",
  "@standtime": "0.3",
  "@animID": "jump_attack",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@endeffect": "DIVINE_JUMP_EFFECT",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities